Here it is, Pebble Chess, an entire chess board on your wrist. There is now multiplayer support over wifi or data only for the 2.0 firmware! Add friends using the add code in Settings, either on your watch or your phone under My Pebble. With the full chess board in view, you can take your time thinking or make a move. Use Solo mode to familiarize yourself with the controls or practice new Chess ideas.
Controls
Up: Previous Piece
Select: Enter Piece's Move Mode
Down: Next Piece
Back: Pause to Main Menu
Cycle through the pieces to decide which piece you want to move. As you cycle, you will see each piece's possible moves. Once you select a piece, select the square you want it to move to. When pieces have many moves, like a queen in an open space, you get to select the direction first. The direction selection shows up as square dots and only show up when necessary.
Piece Move Mode Controls
Up: Previous Possible Move
Select: Use Move Selection
Down: Next Possible Move
Back: Return to Piece Selection
At the top you have the time, the current turn number, which color's turn it is, and how long the turn is taking.
This is still in development, so feedback is welcome! There's also no AI, and I can't say there will be for a long time since I'm focused on the multiplayer aspect first.
For the 2.x version, use the App store in the Pebble app.
@8a22a, I'm glad you like it! I'm going to attempt to support multiplayer on both Android and iOS at the same time by using httpebble. This means if you're on iOS, you'll use Katharine's httpebble, or if you're on Android, you'll use lkorth's Pebble Connect. The technical details of this is that the Pebble will be asking your phone to contact my upcoming pebble chess web server API. As long as your phone is connected to the internet, you will be able to play Pebble Chess against anyone else connected to the internet.
I've had quite a few people ask about AI, I'll keep it in mind
A UX pointer: make everything a lot clearer. For instance, when promoting a pawn, I mistakenly turned it into a knight because I couldn't differentiate between the "selected" states on the icons for the pieces. Another example was when the game was over no clear message indicated this, although upon closer (much closer) inspection, a thin diagonal line appeared over the king.
There's a lot of potential in this app, keep up the great work!
Yes, a game over message is definitely missing, it has been postponed for the long awaited multiplayer support that I had users flooding into during the release (Thanks everyone, I couldn't ask for better beta testers). In fact, I'm still not exactly happy with how the underlying multiplayer logic has been implemented hence the beta status.
With that said, I agree, the cross is definitely not meant to indicate game over by itself. I'll add more selected affordance to promotion and maybe experiment with making it a two step process!
Lastly, for users that couldn't tell what the current input letter is in the Pebble "Add Friend", there's currently a firmware bug, but if you reload the app (unload and load), I've worked around the issue. Android users are welcome to join in on the fun using the 2.0 beta: https://developer.getpebble.com/2/getting-started/
I'm actually having some pretty weird problems with this app, unfortunately. It seems if I make a move and come back after my opponent has made a move, my previous move is taken back and the game is basically unplayable. Am I doing something wrong? Do I have too many games open?
Thanks for the reporting the issue! I've identified the cause and patched the servers. If any of you have had devastating plays because of this, forfeiting will start a new game with your friend. There are no stats currently, so it won't count against your record. Let me know how it goes!
Thanks Frosty-firefly! Thought you'd like to know that random matches are indeed in the pipeline. Just not anytime soon, it will be after tweaking multiplayer and sorting out the existing UX issues.
@Dakota, definitely, it's in the roadmap! I've just been taking unusually long because I've had my hands full. In the mean time, you can tempt your friends to get a Pebble
Comments
Great start, board looks great and controls work well.
Shame there won't be AI for a while.
How will multiplayer work? Via bluetooth or via the web?
My code:kjfcp5
With pebbles